Soko-Ban
Sokoban ("warehouse keeper") is a is a classic puzzle game created in 1981 by Hiroyuki Imabayashi, and published in 1982 by Thinking Rabbit, a software house based in Takarazuka, Japan. In 1984 the ASCII Corporation published a version produced by Khaled Bentebal. It was the basis of numerous clones in the later years. It is set in a warehouse. On each level, the player must push crates (from square to square) to get them onto designated spots; once each crate is on a marked spot, the level is complete. Crates can only be pushed one at a time (so two crates next to each other cannot be pushed together), and cannot be pulled--so it's possible to get a crate stuck in a corner, where it cannot be retrieved! By the last levels, you must plan 40 steps in advance.
- Plataformas: SG-1000, PC-8800 Series, Commodore C64/128/MAX, Sharp X1, TRS-80 Color Computer, DOS, Apple II, TRS-80, FM-7, NEC PC-6000 Series, MSX
- Gêneros: Puzzle
Jogos parecidos com Soko-Ban
- The Legend of Zelda: A Link to the Past
- The Legend of Zelda: The Minish Cap
- The Legend of Zelda: Phantom Hourglass
- The Legend of Zelda: Link's Awakening
- The Legend of Zelda: Oracle of Seasons
- The Legend of Zelda: Spirit Tracks
- The Legend of Zelda: Oracle of Ages
- The Legend of Zelda: Four Swords Adventures
- Eternal Sonata
- King's Field
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