Protocoss
Protocoss came totally out of the left field. It was the only title developed in-house by publisher Games & Multimedia, although some of the graphic designers had worked on Twins before. Although the game gets off to a slow start (and a very slow initial walking speed for the main character), its production values and quality came as a big surprise. Of all Korean RPGs, Protocoss might be the one that most closely follows the Final Fantasy formula, with ATB combat in an enlarged quasi-sideview, numerous characters that join the party during the course of the adventure beyond the five that are active in combat at any given time, and a rather similar visual design to Square's 16-bit output.
- Gêneros: Role-playing (RPG)
Jogos parecidos com Protocoss
- Dragon Quest XII: Beyond Dreams
- Last Chaos
- Sorcery!
- Magna Carta: Tears of Blood
- Narara Superboard: Hwansang Seoyugi
- The Tour of Duty
- Droiyan
- Harmonian Tales
- Ashes: Exponential RPG
- Buriedbornes 2
Fórum de Protocoss
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