Zork II: The Wizard of Frobozz
The adventure begins in the Barrow from "Zork I" armed only with the trusty brass lantern and sword of elvish antiquity. The purpose of the game is not initially clear. Like its predecessor, Zork II is essentially a treasure hunt. Unlike the previous game, the ten treasures are tied together by a crude plot. Finding the treasures does not end the game, nor are all the treasures needed to finish the game. Instead, the adventurer must figure out a way to use the treasures in order to reach the game's finale.
- Plataformas: PDP-11, Atari 8-bit, Commodore C64/128/MAX, TRS-80 Color Computer, Atari ST/STE, Commodore 16, Mac, DOS, Tatung Einstein, Amiga, Apple II, TRS-80, Amstrad CPC, Commodore Plus/4, Amstrad PCW
- Gêneros: Adventure
- Tempo para zerar: história 10 h
Da série Zork
- Zork
- Zork III: The Dungeon Master
- Wishbringer
- Beyond Zork: The Coconut of Quendor
- Zork Zero: The Revenge of Megaboz
- Return to Zork
- Zork Nemesis: The Forbidden Lands
- Zork: The Undiscovered Underground
- Zork: Grand Inquisitor
- Legends of Zork
- Enchanter Trilogy
Jogos parecidos com Zork II: The Wizard of Frobozz
- Zork
- Zork III: The Dungeon Master
- Colossal Cave Adventure
- Planetfall
- Spellbreaker
- Wishbringer
- Beyond Zork: The Coconut of Quendor
- City of Secrets
- Grooverland
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